Role
Module leader for ITEC30121 - Virtual Reality & ITEC 20221 - 3D Design for Games
James is specialised in Game technologies with a particular focus upon The Unreal Engine, Unity, 3DS and Blender. He teaches games and VR development for PC & Mobile, Utilising the HTC Vive Pro, Oculus Rift, Oculus Go and Gear VR platforms
current research is focused upon VR applications. Specifically the relationship between Virtual Environments and stimulus/ perception responses along with the role of Virtual Environments in anxiety, stress and rehabilitation applications.
Publications
Clinical assessment of depth sensor based pose estimation algorithms for technology supervised rehabilitation applications
J Sarsfield, D Brown, N Sherkat, C Langensiepen, J. Lewis, M. Taheri, C. McCollin, C. Barnett L. Selwood, P.Standen, P.Logane, C.Simcox, C.Killick - International journal of medical informatics, 2019
An exploratory investigation into the potential of mobile virtual reality for the treatment of paruresis–a social anxiety disorder
J Lewis, A Paul, D Brown - 12th International conference on Virtual Reality, Disability and Associated Technology. Sept 2018