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Games Technology FdSc

UCAS code: I620

Start year

Information for 2025

About this course

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20
In the UK for Animation and Games Design in Guardian University Guide 2025

This Games Technology foundation degree has been designed to meet the demands of the industry, allowing students to experience the core roles and learn the skills required for a graduate career in Games Technology.

The Games industry is multidisciplinary, focused on the manufacturing of games, predominantly in a team environment with multiple job roles. Students will learn about games architecture, asset production, games design and the games industry, using specialist, industry-standard hardware and software.

You will also learn industry-standard workflow methods in game design, 3D asset and 3D environment creation, Unreal Engine 5 development.

What you’ll study

This game technology degree has been designed to meet the demands of the industry, allowing students to experience the core roles and learn the skills required for a graduate career in games technology.

Games Architecture (40 credit points)
This module will allow you to explore industry standard games engines alongside an introduction to the various languages which games are written in.

Asset Production for Games (40 credit points)
This module introduces you to Autodesks 3D packages alongside audio software, allowing you to create game assets to the correct technical specifications

Games Design (20 credit points)
Learn the theory behind games design and create original games mechanics and concepts including characters and environments.

Games Industry (20 credit points)
This module aims to develop your understanding of specific global markets and introduces the economic processes involved in the creation of a games development studio.

Level Production (40 credit points)
The production and creation of an original video game level prototype will be at the fore front of this module. You will complete integration of original 3D and audio assets within a relevant games engine, working towards the goal of developing your original functioning game sequence.

Advanced Asset Production (40 credit points)
You will be introduced to advanced modelling and sculpting techniques to effectively produce original 3D character models and environments to an industry standard.

Games Development and Realisation (20 credit points)
You will look at the technical requirements of designing a level and managing a games production with the creation of game design and project management documents.

Industry Practice (20 credit points)
During this module you will undertake appropriate self-directed projects, working collaboratively on creative work, allowing you to directly apply the knowledge and skills learnt throughout the programme in the context of the workplace. This module aims to develop your overall professionalism and provide you with the knowledge and resources to begin a career in the creative industries.

We regularly review and update our course content based on student and employer feedback, ensuring that all of our courses remain current and relevant. This may result in changes to module content or module availability in future years.

How you're taught

Teaching and learning experiences will include:

  • lectures;
  • seminars;
  • workshops;
  • group tutorials;
  • personal tutorials;
  • presentations and pitches;
  • teamworking;
  • independent learning; and
  • visiting industry professionals.

Showcase

You will be given the opportunity to exhibit your work during your time at NTU to members of the creative industries.

How you're assessed

Forms of assessment include:

  • practical assessments;
  • portfolio building;
  • case studies;
  • lab report;
  • reflective journals;
  • formal essay; and
  • presentations.

Careers and employability

After completing your foundation degree, you’ll have the chance to top up to BA (Hons) Games Art at NTU or go straight into industry.

You’ll be prepared for a range of careers, including games engine programmer, technical artist, 3D modeller, game designer, animator, level designer, QA tester and producer.

Connecting with industry

Industry professionals visit the course to guest lecture and share their experiences. You will also attend workshops from industry professionals working in art roles for both AAA and independent markets, giving you the opportunity to make contacts and build your portfolio and CV.

Work placement and internship opportunities

One of the features of this course is the strong opportunity for work-based learning that is embedded into the curriculum.

You will be provided with the opportunity to work in partnership with local, national and sometimes international games developers and related creative media industries. Current and on-going industry links and module leaders will provide ample opportunities for a regular guest speaker programme from a variety of organisation within the games industry.

YouFirst – working with our Employability Team

Studying a degree at a popular university has many benefits, none more so than having access to a large employability team.

Our friendly, experienced careers consultants will work closely with you at every stage of your career planning, providing personal support and advice you won't find in a book or on the internet. You can benefit from this at any time during your studies and up to three years after completing your course.

Campus and facilities

On this course you’ll study across various facilities located on our City Campus.

You'll have access to:

  • Industry-standard workstation PC’s
  • Specialist software including Unreal Engine 4, Autodesk Suite (3DS Max, Maya, Mudbox), Adobe Creative Suite, Quixel 2.0
  • Wacom Cintiq 13HD Touch Tablets
  • Foley recording room
  • Audio production and recording equipment
  • Games consoles
  • Unreal Engine 5
  • Audio production and recording facilities
  • Autodesk Maya
  • Games Consoles and controllers
  • Autodesk 3DS Max
  • Wacom Cintiq 13HD Graphics Tablets
  • Autodesk Mudbox
  • Adobe Creative Suite
  • Ergonomic gaming keyboards and mice
  • Quixel 2.0
  • Industry standard workstation computers

Entry requirements

UK students

  • 64 UCAS Tariff points; and
  • GCSE - English and Maths Grade C / 4

International students

This course is not suitable for International applicants.

Policies

We strive to make our admissions procedures as fair and clear as possible. To find out more about how we make offers, visit our admissions policies page.

Fees and funding

UK students

- see the fees for this course, as well as information about funding and support.

£9,535 per year

Find out about the extra support we may be able to provide to help pay for uni, including NTU bursaries and scholarships.

You will need to pay tuition fees for each year that you are at university. The tuition fees, including the placement year and study abroad options are subject to government policy and may change in future years of study.

Preparing for the financial side of student life is important, but we don’t want you to feel anxious or confused about it. Visit our fees and funding pages if you have any concerns.

International students

- see the fees for this course, as well as payment advice and scholarships.

This course is not suitable for applicants who require a student visa.

However, we do accept qualifications from schools, colleges and universities all over the world for entry onto our Bachelors and Masters degrees. If you’re not sure how your international qualification matches our course requirements please see our information about international qualifications.

Additional costs

Your course fees cover the cost of studies and include loads of great benefits, such as the use of our library, support from our expert Employability team and free use of the IT equipment across our campuses. There are just a few additional things you may need to budget for:

Textbooks and library books

Most modules will recommend one or more core textbooks, which most students choose to purchase. Book costs vary and further information is available in the University’s bookshop. Our libraries provide a good supply of essential textbooks, journals and materials (many of which you can access online) - meaning you may not need to purchase as many books as you might think! There may also be a supply of second-hand books available for purchase from previous year students.

Printing and photocopying costs

The University allocates an annual printing and copying allowance of £20 depending on the course you are studying. For more details about costs for additional print and copying required over and above the annual allowance please see the printing and photocopying information on the Library website.

Fees and funding advice

For more advice and guidance, you can email our Student Money Team or phone us on +44 (0)115 848 2494.

Cost of living information and support

Mangaing vour money can help you make the most of life at NTU. Here's how we can support you, and now you can make your funding go further.

How to apply

Application for this course is through the UCAS application form.

Ready to join us? Then apply as soon as you can. Just click the Apply button at the top of the page and follow the instructions for applying. Make sure you check the entry requirements above carefully before you do.

Selection for this course takes place through UCAS application form.

Application deadline

This course starts in September and applications should be submitted by the UCAS deadline.

Applications received after this date will only be considered if places are still available, after all applications received by the deadline have been assessed.

Mature students

We welcome applications from mature students (over the age of 21) for this course. We will assess applicants of this nature on an individual basis.

If you are a mature student, you will still need to apply to us by UCAS form, but you don't necessarily need to meet our minimum entry requirements.

Writing your application and personal statement

Be honest, thorough and persuasive in your application. Remember, we can only make a decision based on what you tell us. So include all of your qualifications and grades, including resits or predicted grades,

Your personal statement is a really important part of your application. It's your chance to convince us why we should offer you a place! You've got 4,000 characters to impress us. Make sure you use them to show how your skills and qualities are relevant to the course(s) you're applying for. For more hints and tips, take a look at our page on how to write a good personal statement.

Keeping up to date

After you've applied, we'll be sending you important emails throughout the application process - so check your emails regularly, including your junk mail folder.

You can get more information and advice about applying to NTU on our Your Application page.

Getting in touch

For admissions related enquiries please contact us:

Tel: +44 (0)115 848 4200

Ask us a question

This course is not suitable for International applicants.